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Turn-based tactical MMORPG · Windows PC

Kosal, a turn-based tactical MMORPG. A world worth
fighting for.

Beyond the village, every step is a discovery. Explore a shared world, find your place on the battlefield, and make your next turn count.

In development · Public playtest dates to be announced.

A blond archer draws a glowing arrow as turquoise strands curl around the bow.
A shared world. Your next move.Explore Kosal

Inside the game

This is where you come in.

One shared world. Battles played one turn at a time.
A look at the development build.

Inside KosalGameplay / development build

A first look at Kosal

Gameplay clip coming soon

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A shared world. Battles played one turn at a time.

A look at the current build

Out in the world.

01 / Tactical combat

Where you stand
changes the fight.

Choose a class and its spells. Spend movement to find your position, and action points to cast. End your turn, and see what comes back.

Turn-based battles on the world’s map grid.

How tactical battles work

A goblin in a skull mask advances with two daggers drawn.
Combat / development build
02 / Exploration

Past the last house.

Walk from the village to the coast and into the forest. Talk to the people you find along the way.

03 / Gathering & crafting

Bring something back.

Gather resources between fights. Take them to a workstation and turn them into something useful.

The Game

What you get

Tactical grid battles

Isometric turn-based fights on a tile grid. Take your time and think it through.

Hero system

Run a party of heroes on your own, or bring friends along. Both work, neither is the wrong way.

Your class, your build

Mix your spell loadout with passives from a shared pool. However you want to play it is fine by us.

Player-run economy

You gather, craft, trade and set the prices. Whatever you do out there leaves a mark on the world.

No pay-to-win

Power comes from playing, never from your wallet. That one is not up for debate.

We ACTUALLY listen

And we mean it. Come argue with us on Discord — we are in there every day.

Hardcore mode

Permadeath and full-loot kills, for anyone who wants them. Entirely optional, and nobody will judge you either way.

Dungeons, boss fights, quest chains and a long progression curve — the basics, done properly. More on the way, and you get a say in what comes next.

An armoured adventurer in blue cloth rests a sword at their side.

Optional server · Permanent consequences

The Hardcore server

One life. Everything at stake.

Death ends your character. In PvP, it also puts everything you carried in the winner’s hands.

Permadeath

Death is final, in PvE and PvP alike. No second chance, no takebacks.

Full-loot PvP

Win a fight and everything they carried is yours. Gear, gold, all of it.

Rates x3

The risk pays for itself: triple XP and triple loot in PvE.

An optional server at launch. Your characters on the standard world stay separate.

A crowned skeleton in a weathered hood, surrounded by hooked bones.

Questions

Things people ask

Follow the devblog for development updates, or contact us with a question.

Is Kosal free to play?

Pricing has not been announced. Subscribe to the newsletter below the development updates to hear when it is confirmed.

What platforms is it on?

PC through Steam at launch. Other platforms are genuinely on the table — we just will not promise a thing until we know.

When does it release?

No date yet, and we would rather be honest than optimistic. Follow the devblog and you will hear the moment we set one.